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1. Weapons Battery Selection From Tower Management - in Issues, Workarounds & Localization [original thread]
There has been a major change in the way towers work, that I doubt has been noticed by many players. It is important because it changes the balance of power when defending towers from attack. Previously, when you clicked on an entry in a tower's...
- by Allan Atlantica - at 2011.11.13 20:31:00
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2. [lottery] Win a Quake L BPO (QL) - Secured by Chribba - in Sell Orders [original thread]
Thanks for the replies, guys. I bought 5 tickets. Good luck to everyone. Regards, Allan
- by Allan Atlantica - at 2010.07.09 02:11:00
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3. [lottery] Win a Quake L BPO (QL) - Secured by Chribba - in Sell Orders [original thread]
How can I tell that the lottery is legit? Is there an easy way for me to verify who Chribba is? Regards, Allan
- by Allan Atlantica - at 2010.07.08 03:03:00
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4. Eve Third-Party Libraries - in EVE Technology Lab [original thread]
I noticed there are three .NET development libraries available for Eve. Anyone care to comment on which you think is better and why. Regards, Allan
- by Allan Atlantica - at 2010.01.24 22:36:00
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5. EveAI Live - in EVE Technology Lab [original thread]
I don't know about the rest of you, but I could use a little documentation. Amida, how about including the test application code, as part of the project, so we could see some real examples of EveAI being used? Regards, Allan
- by Allan Atlantica - at 2010.01.24 20:11:00
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6. Sound Specifications For The Eve Client - in Player Features and Ideas Discussion [original thread]
Originally by: Sara Zaristos Edited by: Sara Zaristos on 09/12/2009 10:03:56 From a dev blog, Eve uses this sound system, Audiokinetic . That should be very helpful information. Thanks. Regards, Allan
- by Allan Atlantica - at 2009.12.09 22:06:00
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7. Sound Specifications For The Eve Client - in Player Features and Ideas Discussion [original thread]
Originally by: Sara Zaristos What are you trying to do? Don't you have sound or so? Is it garbled? No, it's not garbled. It's just not positioned properly, and some sounds are disproportionate to their proper level, like when the sound...
- by Allan Atlantica - at 2009.12.09 03:13:00
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8. Sound Specifications For The Eve Client - in Player Features and Ideas Discussion [original thread]
I was told by an Eve developer that this would be a good place to post this question. I have a sound card that provides channel down converting from any sample frequency, and have been trying to get the specifications on the Eve client audio outp...
- by Allan Atlantica - at 2009.12.08 16:38:00
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9. Eve Fitting Tool - in Ships and Modules [original thread]
Could someone please explain how the Cap Booster module affects the capacitor balance. In other words, what does cap stable mean when it is only stable when you have a cap booster with certain size charges? Regards, Allan
- by Allan Atlantica - at 2009.10.23 15:39:00
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10. Eve Fitting Tool - in Ships and Modules [original thread]
Not sure about the current release, but in the previous release, when importing character data, if Eve Web service is not online, you have to re-enter your user account and API key, the next time you try an import. Regards, Allan
- by Allan Atlantica - at 2009.10.23 15:17:00
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11. Decryptors - in Player Features and Ideas Discussion [original thread]
Originally by: XXSketchxx Originally by: Allan Atlantica I don't know about the other races, but CCP has decreased the rate of radar site spawns Sorry but where is this info from? From my experience... inventing Gallente T...
- by Allan Atlantica - at 2009.09.24 09:20:00
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12. Decryptors - in Player Features and Ideas Discussion [original thread]
I don't know about the other races, but CCP has decreased the rate of radar site spawns, and consequently, there is a shortage of Gallente decryptors. Without decryptors, inventors have to make T2 prints with a -4 ME, and that drives up the price...
- by Allan Atlantica - at 2009.09.16 19:44:00
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13. Noir Vs Malum Exuro - in Crime and Punishment [original thread]
Edited by: Allan Atlantica on 02/09/2009 10:14:06 So, Mr. Mzr, I see what goes around finally came around, to you... Regards, Allan
- by Allan Atlantica - at 2009.09.02 10:13:00
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14. My POS - Simple POS Fitting and Fuel Calculator - in Science and Industry [original thread]
Sorry for being so dense, but I'm having trouble operating the program. I set the number of days, add in the current fuel measurements, and when I go to the third tab to calculate the cost, it gives me a figure over 7 billion ISK. Any idea what ...
- by Allan Atlantica - at 2009.08.30 16:49:00
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15. What is confirmed about WHs and Exploration Sites - in Missions & Complexes [original thread]
Regarding K162 WH's needing to be spawned by probing and entering the originating WH, I do not believe that is correct. We live in a Class 3 WH and we get K162 spawns all the time. Many of them come from unpopulated w-space systems. We watch our s...
- by Allan Atlantica - at 2009.07.20 09:29:00
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16. EVE Online Apocrypha 1.2.3 Issues Thread. - in EVE Information Portal [original thread]
For those of you having all the audio clicks, pops and missing audio channel, while scan probing, try disabling Eve Voice. That worked for me. Regards, Allan
- by Allan Atlantica - at 2009.06.02 16:04:00
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17. EVE Online: Apocrypha Feedback Thread - in EVE Information Portal [original thread]
I would like to suggest that the new warp sound is missing a key parameter. The sound is not just an accompaniment to the on-screen visual. It provides an audible queue as to the progress of the warp, or at least, it use to. The missing parameter...
- by Allan Atlantica - at 2009.03.13 14:00:00
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18. EVE Online: Apocrypha Issues Thread - in EVE Information Portal [original thread]
I too am having serious problems with sound levels, also pops, clicks, and noise that were never apparent in previous releases. It is extremely difficult to go on a mission where you can't hear any shooting occurring, and the background sounds ar...
- by Allan Atlantica - at 2009.03.12 13:30:00
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19. POST Format - in EVE Technology Lab [original thread]
Can some explain to me the exact format of the HTTP Post string? In other words, assumming it's a name/value pair, what delimiter separates the pair? name=xxxxxx APIKey=xxxxxx characterID=xxxxxxx Thanks, Allan Regards, Allan
- by Allan Atlantica - at 2008.12.23 21:44:00
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20. Trinity 1.0.3 Patch Deployment, Wednesday, 20 February from 11:00-14:00 GMT - in EVE Information Portal [original thread]
You people run your systems administration department like it was a fruit stand on the side of the road. Regards, Allan
- by Allan Atlantica - at 2008.02.20 06:12:00
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